Humans are strange mix of all races.
Some desire to invent and build things.
Others desire to rule and wield power, while others are content to sit int the shade of the trees and tell stories to children.
Some humans are deeply spiritual, while others show a knack for learning powers others had forgotten.
Their governments are in a state of constant evolution, while every individual is of their own mind.
Every man walks after their own pursuit with brazen disegard for the laws of nature or the order of life."
好む土地: Fertile Plains Terrain
苦手な土地: Arctic and Subterranean Terrain
嫌いな土地: Blighted and Volcanic Terrain +5 を都市から常に生み出す
ユニットにMarinerスキルが付与される
生産可能ユニット
Human Civic Guard
Human Longswordsman
Human Archer
Human Halberdier
Human Priest
Human Cavalry
Human Knight
Elves are immortal, living a life without end.
These delicate and graceful beings are the elders of this world. Elves have close ties to nature and life.
They love music, lore and dance but are solitary, preferring to seek their pleasures away for the prying eyes of the world.
When intruders come to their forests they rarely escape, and those taken from an Elven forest, after having dwelt among the elves, often die of broken hearts and unspoken remorse.
生産可能ユニット
High Elf Initiate
High Elf Swordsman
High Elf Longbowman
High Elf Union Guard
High Elf Storm Sister
High Elf Unicorn Rider
High Elf Gryphon Rider
Orcs are creatures of destruction.
They live to break things down, and so it is with great difficulty that a master of Orcs must gather the tribes together and form a city.
They care little for magic, but prefer to trust in the power of cruelty and strength.
Orcs hate things of beauty, unless that thing is cruel.
When bored, they will just as readily destroy themselves as any particular race, but as a result, they are efficient workers when organized by powerful leaders, and they are accustomed to working under duress of harsh taskmasters.
Goblins squirmed forth from the bowels of the earth, far before they were supposed to, so says a myth.
Goblins are filthy sadistic creatures, which delight in destruction and chaos.
They bubble from the earth as a filthy mass.
They desire to reclaim all dark caves from any other living thing.
Goblins are short and skinny, hunched over with lengthy arms that dangle near to the ground.
Their skins are typically faded orange and brown, matching the earth. They have considerable eyesight underground, and are seldom taken by surprise.
Dwarves are hardy mountain kin which live in the earth or rugged places of the land.
They value strength and hard work.
Their minds are slow ot the ways of diplomacy, preferring to strike their enemies with the force of their blows over spending inordinate amounts of energy in lengthy, sleep-inducing talk.
They love to create things and find great satisfaction in creating vast structures adorned with the treasures discovered deep within the earth.
Dwarves are strong fighters, some preferring to forego armor and shields to wield two axes and pure rage.
Their sure-footed strides carry them over the high slopes they revere.
When the Human race rose to power, the race of dragons, especially the young dragons, suffered a terrible price.
Among the Humans, dragons were more valuable dead than alive, hunted for glory, sport, money, and to mix in their foul-smelling potions.
With no regard to the intelligent creatures that dragons might become in time, the humans devastated the dragon kin.
The Dragons turned to Wizards of Evermore, using powerful magic to create a new breed of followers.
They sacrificed their remaining young for the power to keep the humans at bay.
The dragons unleashed the powers in their eggs, vowing that once they achieved supremacy they would reform themselves into ancient dragonkind again.